16 February 2010

Strategicon event — Orccon

This past weekend I attended the local thrice annual Strategicon convention, Orccon. Along with the founding member of Miracle Mile Gamers (MMG), Sacha, we ran a Mein Panzer event on Sunday morning and afternoon. The scenario was largish, and we scaled it down to allow for fewer players than originally intended. The overall result was a German victory, as the Canadians bashed their heads against the defense by elite Fallschirmjaegers.  A lot of casualties on the Canadian side, but few on the German.  Chalked up as a learning exercise by the San Diego group for whom we presented the scenario. Notably, only friends played in this scenario, so it was not a success from the standpoint of introducing new players to the game.

Saturday, I played in my usual Guns at Gettysburg game, and had a good time losing my entire brigade in near record fashion, due to some spectacularly bad die rolling.  Then off to hear a lecture by Lonnie Gill, designer of General Quarters III, on pre-WWII naval and aviation subjects.

As usual, dinner Saturday night was at the Versailles, a Cuban restaurant in Los Angeles, that serves a lot of food, heavy with garlic, inexpensively.  Chowed down on a great pork roast dinner.  Spent Saturday night observing a Fear God & Dreadnought game, run by the San Diego crew.  Still cannot bring myself to again play the Command at Sea-system, on which I cut my teeth as a naval gamer some twelve or thirteen years ago, when it was first released.  It is a worthy system, which is well-supported by its publisher, Clash of Arms games.  Just not my cup o' tea.

Also was introduced to the Glory-series of board games from GMT.  Jury still out on these.  Relatively simple to play, but at a level that I do not particularly like, i.e., brigades.  I prefer their regimental games in the Great Battles of the ACW series.  But will play the game again.

The dealer room was a bit sparse this time round.  Nothing and no one really new.

Overall, Strategicon is what you make of it.  Have to bring your own game in order to have a good time.  There were other historical games, including a General Quarters III game, which is at least some smattering of continued interest in the non-fantasy end of the hobby.

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