28 August 2010
29 June 2010
Historicon prelims
I am much looking forward to Historicon. It will be a needed break from life here in Los Angeles. The trip will encompass more than the convention itself, as our group immediately following the con will head to Philadelphia for visits to USS Olympia, a member of the Great White Fleet, then across the river to USS New Jersey. From there it is on to Gettysburg for two days, and other ACW battlefields following that stop on the way to Richmond, Virginia. Not even sure where we are going, but I plan to tag along. I am one of the drivers, after all.
American Battlelines will be on my table at H-con, and I hope to get some feedback on the changes to the rules I have proposed. Mostly, in fact all, of the reviews from playtesters so far has been positive. The fiddly bits have been trimmed, and the important decisions left in the game. Morale is one significant area that was changed. No longer do you have to roll morale every time you take casualties, but instead once per turn, when the unit is activated. A significant number of die rolls are eliminated, and it is more realistic, in that a big unit cannot take desultory fire from two units, and then break before its next activation. Now mods are stacked on the unit for Morale, and it is more like to have adverse consequences as a result.
I look forward to the gaming, the shopping, the camaraderie, and my once-per-year chance to see my partners. It is the one business meeting I attend in person.
American Battlelines will be on my table at H-con, and I hope to get some feedback on the changes to the rules I have proposed. Mostly, in fact all, of the reviews from playtesters so far has been positive. The fiddly bits have been trimmed, and the important decisions left in the game. Morale is one significant area that was changed. No longer do you have to roll morale every time you take casualties, but instead once per turn, when the unit is activated. A significant number of die rolls are eliminated, and it is more realistic, in that a big unit cannot take desultory fire from two units, and then break before its next activation. Now mods are stacked on the unit for Morale, and it is more like to have adverse consequences as a result.
I look forward to the gaming, the shopping, the camaraderie, and my once-per-year chance to see my partners. It is the one business meeting I attend in person.
24 June 2010
more Mein Panzer
The Gametowne group from San Diego has been converted to Mein Panzer for their WWII armour skirmish. They like it, it works, and flows better because people know the rules. Next up on our schedule is a French scenario from 1940. Will it be fun? You bet, and not because I am a great referee, which I am not. It will be fun because the players make it that way.
Historicon is weeks away. Am very ready.
Historicon is weeks away. Am very ready.
18 June 2010
Drum Beats on the Battleline pt.19
I was too naive. The most central change to my version of American Battlelines has been questioned by the person in charge of the project. It was my great step forward, and instead we are going backwards. AmBl is easily converted to an element-based system, but nobody could handle the change. All this despite the fact it is our worst selling title, and gets absolutely no press at all in the miniatures world. It is due to more than simply not merchandising. The game needs a serious face lift after all these years. And as gut-wrenching as these changes seem, they have produced a very playable and realistic game.
16 June 2010
Drum Beats on the Battleline pt.18
The ODGW partners went through the revised American Battlelines rules in detail last weekend, and they had much to say. Much of their commentary was easily answered and was a direct result of me not catching every case of the previous rules. Some of it was my sloppiness, and some of it were matters of style and substance with which I disagree with the partners. Overall it was very helpful, and nowhere near as bad as I thought it would be. Many of the core concepts went unchallenged, which is heartening. My goal of simplicity was largely achieved. Now it would be great if my other playtesters would weigh in on the rules. That is where the most important work is done.
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