I have just recently revised the process- or mechanic-driven system of American Battlelines for an experiment. I am trying element-based, or stand-based, determination for combat, morale, etc. The Kill Value number on the table, normally associated with the number of figures on stands, will instead equal the number of stands firing. No figure counting, which means the number of figures per stand is truly irrelevant. All infantry stands take four hits to remove, cavalry take three, and artillery take two (two guns per stand). Artillery is using the newly revised method which has gun factors assigned for each type of artillery gun. This makes for a much simpler and smoother resolution of combat, with approximately the same effect as before. It will be interesting to playtest this experimental way of playing the game.
26 January 2010
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